The basic principles of creative thinking in design and animation applications.Develop ideas and imagination into creative designs with distinction and uniqueness; putting creative thinking into action
Creativity and Digital Media Activities
Principles of Computer Graphics. Concepts of designs needed to provide light
and shadows for lifelike images. Techniques for finding the light path and advanced
techniques for instantly finding light and shadow.
Learn and use tools and technologies to create digital art and interactive media.
Study the process and skills of how to use various technologies and information systems to
assist in analyses for the creation and presentation of digital art and interactive media.
Research relevant project ideas and apply the knowledge acquired to develop the student’s own multimedia and animation project, prepared in an organized manner.
Field experience in the area of digital creativity in order to integrate the theoretical and practical knowledge gained from the program to be used in real-world situations upon graduation.
Utilizing programs to create 2D animations ranging from simple shapes to more complex ones. Introduction to creating different shapes, textures, assigning materials and colors which have the ability to move in different forms. Training and development will allow students to create shapes with real life movements.
Exhibition of work in order to communicate an interpretation of animation through various appropriate formats including a visual explanation, oral presentation, exhibit or demonstration.
Principles and theories of photography for a deep understanding of the cameraand various equipments used for photography. Students will learn how to create film, develop
film and how to use technology for photo retouch.
Utilization of programs for creating 2D animations ranging from simple shapes to more complex ones to create the foundation for a variety of materials, textures and colors that can be made active in various forms.
Introduction to computer graphics; Raster and Vector graphics; details of picture images and equipment; Rationale for color choices; making changes to image files; compression of files; graphics file formats; independence of geometry of two dimensional figures and visualization; movement.
Complete the animation project. Develop a report to be presented in the form of seminars that are to be conducted throughout the semester, with a focus on the integration of the knowledge acquired.
The basic elements of art and purpose in order to determine the relationship between the elements to convey ideas, aesthetic tastes, and uniqueness.
The basic principles of creative thinking in design and animation applications. Develop ideas and imagination into creative designs with distinction and uniqueness; putting creative thinking into action
Introduction to character design. Practice drawing lines that represent the appearance, feel and behavior of different types of organisms and locations with 2-D lines and acquire basic knowledge of animation from the perspective of both art and technology. Understand how movies are made from the past to the present.
Application of the principles and theories of the digital creative work and digital media studies using a case study and simulated situations. Preparation and enhancement of language skills, computer technology, personality development and professional ethics, to prepare students for professional experiences.
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